gamedev articles
Mach Engine: The future of graphics (with Zig)
In the coming months, we'll begin to have truly cross-platform low-level graphics, with the ability to cross compile GPU-accelerated applications written in Zig from any OS and deploy to desktop, mobile, and (in the future) web.
My game development journey & why I'm increasing my contribution to Zig to $200/mo
Today I increased my monthly donation to Zig to $200 a month. Before Zig, I have not contributed financially to any open source project. Before I can explain why I am so extremely excited about the Zig programming language and its community, I need to explain where I come from.